LumiKin
Art of Fighting (1992)

Review · Fighting · SNES · PlayStation 4 · Neo Geo

Art of Fighting (1992)

By the LumiKin editors

Reviewed: 29 May 2026

SNES · PlayStation 4 · Neo Geo · Nintendo Switch · Xbox One · Genesis

SNK · 1992

LumiScore

68/100

Good

Growth (BDS)

52

Risk (RIS)

1

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.03
B3Motor
0.75

Art of Fighting enhances cognitive skills like strategic thinking, critical analysis, memory, and spatial awareness through its competitive gameplay. It also significantly improves hand-eye coordination, fine motor skills, and reaction time.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risk is the stylized violence inherent in a fighting game. While competitive, it lacks features designed to manipulate engagement or monetize players.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.

Parents ask…

Is Art of Fighting (1992) safe for kids?

LumiKin gives Art of Fighting (1992) a LumiScore of 68/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Art of Fighting (1992)?

LumiKin's recommended play time for Art of Fighting (1992) is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Art of Fighting (1992)?

The primary risk is the stylized violence inherent in a fighting game. While competitive, it lacks features designed to manipulate engagement or monetize players.