LumiKin
Delete

Review · Action · PC · iOS

Delete

By the LumiKin editors

Reviewed: 25 May 2026

PC · iOS

Shuchang Ma · 2018

LumiScore

58/100

Good

Growth (BDS)

44

Risk (RIS)

16

Daily limit

90min

Age guidance

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.10
B3Motor
0.75

Delete is a high-speed parkour platformer that hones reflexes, timing, and precision. Players will develop spatial awareness, strategic thinking, and persistence as they master challenging obstacle courses and strive for optimal performance on global leaderboards. The game encourages learning from mistakes and adapting to new challenges, fostering a 'just one more try' mindset for skill development.

Design risks

R1Dopamine pressure
0.23
R2Monetization
0.00
R3Social risk
0.22

While 'Delete' offers engaging challenges, its competitive leaderboards and emphasis on 'just one more try' could lead to social comparison and a drive for constant improvement that might impact self-worth for some players. The fast-paced nature and focus on reflexes, while beneficial for motor skills, could also contribute to a cycle of repeated attempts without clear stopping points if not managed by the player.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~3 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Delete safe for kids?

LumiKin gives Delete a LumiScore of 58/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Delete?

LumiKin's recommended play time for Delete is Up to 90 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Delete?

While 'Delete' offers engaging challenges, its competitive leaderboards and emphasis on 'just one more try' could lead to social comparison and a drive for constant improvement that might impact self-worth for some players. The fast-paced nature and focus on reflexes, while beneficial for motor skills, could also contribute to a cycle of repeated attempts without clear stopping points if not manag