LumiKin
Metacritic 7510+

Life Goes On: Done to Death

Infinite Monkeys Entertainment|2014ActionAdventureCasual

LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.

59/ 100
GOOD
120+ min/day recommended

Growth

44/100

Growth Value

  • Problem Solving
  • Spatial Awareness
  • Strategic Thinking

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Before playing, talk with your child about the game's silly, cartoon take on death — frame it like a Looney Tunes skit where the knights always bounce back. Ask them after a session: 'What was the hardest puzzle, and how did you finally figure it out?' This turns the natural frustration of puzzle-solving into a conversation about persistence and creative thinking.

Top Skills Developed

Problem Solving5/5
Spatial Awareness4/5
Strategic Thinking4/5
Critical Thinking4/5
Learning Transfer4/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
64
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
17
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
35
Overall Benefit Score (BDS)44/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
1/3
Ethnic diversity
1/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.N/A — no named characters

The game has no named characters who speak or interact in a meaningful narrative sense — knights are anonymous and the story is minimal.

Parent Pro-Tip

Discussing puzzle strategies reinforces metacognition — children become more aware of *how* they think and problem-solve, not just *what* they solved. It also validates the productive struggle of repeated failure, helping kids build frustration tolerance and a growth mindset that transfers well beyond gaming.

What your child develops

Life Goes On: Done to Death is a genuinely clever puzzle-platformer built around a single brilliant mechanic: death is a tool, not a failure state. This design forces children to think laterally and experimentally — each level is a spatial logic puzzle where the solution requires planning sequences of sacrifices, predicting physics, and learning from each attempt. Problem-solving and learning transfer are the standout benefits, as players must constantly apply lessons from one trap or mechanism to new configurations. The 65+ levels across four worlds provide meaningful adaptive challenge, ramping in complexity and introducing new mechanics (cannons, ice blocks, zombies) that keep cognitive demands fresh. The comical tone keeps frustration low and encourages a healthy, resilient attitude toward trial and error — death is reframed as progress. Hidden collectibles (Jeff!) and time/efficiency challenges add replay value and reward observant, creative players.

Base: UnknownMonthly: FreePlaytime: ~2hReviewed Apr 2026

Regulatory Compliance

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About this game

Life Goes On: Done to Death is a comically-morbid platformer where you guide heroic knights to their demise and use the dead bodies to solve puzzles. Wanting to live forever, a mighty king sends his army of knights to find the Cup of Life.