
The Lost Vikings
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Growth
51/100
Growth Value
- Problem Solving
- Spatial Awareness
- Strategic Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to think creatively about how the Vikings' different abilities can be combined to overcome obstacles. This game is a great way to develop logical reasoning and planning skills. Discuss the strategies they used to solve particularly tricky puzzles.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Fails the test
The game features three male protagonists and no significant female characters who interact with each other.
Parent Pro-Tip
This game is a fantastic tool for developing cognitive skills such as problem-solving, strategic thinking, and spatial reasoning. The cooperative gameplay, even in single-player, teaches the value of combining different strengths to achieve a common goal. It's a classic example of thoughtful game design that prioritizes intellectual engagement.
What your child develops
The Lost Vikings is an excellent puzzle-platformer that strongly promotes problem-solving, strategic thinking, and spatial awareness. Players must learn to coordinate the unique abilities of three distinct characters, fostering a strong sense of teamwork and planning. The game's challenges encourage critical thinking and adaptive learning as players progress through increasingly complex levels.
Regulatory Compliance
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About this game
The Lost Vikings is a puzzle-platform video game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay. It was originally released for the Super NES in 1993,[2][3] then subsequently released for the Amiga, Amiga CD32, MS-DOS, and Mega Drive/Genesis systems the next year; the Mega Drive/Genesis version contains five stages not present in any other version of the game.