
Tomb Raider II
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Growth
44/100
Growth Value
- Problem Solving
- Spatial Awareness
- Strategic Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to discuss the puzzles and strategies they use to progress in the game. This can further develop their critical thinking and communication skills. Discuss the historical or mythological elements presented in the game to spark interest in learning.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Fails the test
Lara Croft is the sole protagonist. No other named female characters engage in dialogue with each other.
Parent Pro-Tip
Promotes critical thinking, problem-solving, and spatial reasoning. Enhances hand-eye coordination. Offers a rich narrative and exploration experience without modern monetization pressures.
What your child develops
Tomb Raider II offers significant cognitive benefits through complex environmental puzzles, strategic combat, and spatial navigation. Players develop critical thinking and problem-solving skills while exploring ancient ruins and overcoming obstacles. The game also enhances hand-eye coordination and reaction time through its action-oriented gameplay.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Tomb Raider II is an action-adventure video game, part of the Tomb Raider series and the sequel to the 1996 video game Tomb Raider. Developed by Core Design and published by Eidos Interactive, the game was originally released for Microsoft Windows and PlayStation in 1997 and then ported to Mac OS in 1998.