Compare this game
112th Seed

Review · Action · PlayStation 4 · PC · Xbox One

112th Seed

Reviewed: 25 May 2026

PlayStation 4 · PC · Xbox One

NERDGAMES · 2020

Ludograph rating

C

Mixed

50 /100

06010030BenefitLow riskB 33 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

33

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.00
B3Motor
0.45

112th Seed offers engaging puzzle-platforming that fosters problem-solving, strategic thinking, and hand-eye coordination through its challenging levels and skill acquisition system. Its bite-sized design promotes flexible play sessions.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks, with no monetization pressures, social risks, or manipulative design mechanics. Content is family-friendly with no violence or inappropriate themes.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is 112th Seed safe for kids?

Ludograph gives 112th Seed a rating of 50/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play 112th Seed?

Our session recommendation for 112th Seed is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of 112th Seed?

This game presents minimal risks, with no monetization pressures, social risks, or manipulative design mechanics. Content is family-friendly with no violence or inappropriate themes.