Ludograph · Teaching materials
Teaching materials on children and game design
A series of standalone presentation modules on how games are designed: the benefits, the risks, and the vocabulary to talk about both. Built for parent meetings, classrooms, and after-school programs, and free to use, share, and adapt.
The series fills a documented gap in Swedish-language material: method-grounded knowledge about engagement design, loot-box and currency economies, and risks on user-generated-content platforms. Factual and gaming-positive, common sense rather than censorship.
This material is in Swedish. The series was built to fill a gap in Swedish-language resources, and the license allows anyone to translate and adapt it.
License
All learning material in this series (text, images, and presentations) is free to use, share, and adapt under the CC BY-SA 4.0
Ludograph's game ratings and rating database are a separate service and are not covered by the license. The material builds on the openly published, versioned methodology. Read the methodology







