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A Normal Lost Phone

Review · Adventure · Nintendo Switch · iOS · PC

A Normal Lost Phone

Reviewed: 01 May 2026

Nintendo Switch · iOS · PC · macOS · Linux · Android

Plug In Digital · 2017

Ludograph rating

B

Good

64 /100

A Normal Lost Phone is a narrative adventure that fosters critical thinking and empathy as players piece together a story, but may contain mature themes.

06010030BenefitLow riskB 48 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

48

Risk (RIS)

3

Daily limit

120min

Age guidance

9+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.53
B3Motor
0.10

A Normal Lost Phone offers a unique narrative experience that fosters critical thinking, empathy, and ethical reasoning as players piece together a compelling story. It encourages deep engagement with character development and social themes.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The game's themes of privacy invasion and potentially mature content related to relationships and identity may require parental guidance. While not manipulative, the immersive narrative can be thought-provoking and emotionally engaging.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.33
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is A Normal Lost Phone safe for kids?

Ludograph gives A Normal Lost Phone a rating of 64/100, recommended for ages 9 and up. It offers solid benefits but needs parental guidance on the risks.

What age is A Normal Lost Phone appropriate for?

Ludograph's rubric recommends a minimum age of 9+ for A Normal Lost Phone, based on benefits, risks, and content review.

How long should kids play A Normal Lost Phone?

Our session recommendation for A Normal Lost Phone is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of A Normal Lost Phone?

The game's themes of privacy invasion and potentially mature content related to relationships and identity may require parental guidance. While not manipulative, the immersive narrative can be thought-provoking and emotionally engaging.