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Abiotic Factor

Review · Action · PC

Abiotic Factor

Reviewed: 24 Jun 2026

PC

Deep Field Games · 2025

Ludograph rating

A

Recommended

83 /100

06010030BenefitLow riskB 73 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

73

Risk (RIS)

4

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.73
B3Motor
0.65

Abiotic Factor is a highly engaging cooperative game that fosters critical thinking, problem-solving, and strategic planning as players work together to survive and escape a dangerous facility. The extensive crafting and customization options encourage creativity, while the co-op nature promotes teamwork and communication. Players will develop adaptive skills as they face diverse challenges and learn to utilize their unique 'geek skills' effectively.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.06

The primary risks in Abiotic Factor stem from its action-shooter gameplay, which involves defeating alien enemies and paranormal entities, leading to a moderate violence level. There are also elements of fear and horror due to the game's setting and 'paranormal problems.' However, the game exhibits very low risks related to compulsion-loop design, monetization, and social interaction, as it lacks microtransactions, loot boxes, and stranger chat features.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Abiotic Factor safe for kids?

Ludograph gives Abiotic Factor a rating of 83/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Abiotic Factor appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Abiotic Factor, based on benefits, risks, and content review.

How long should kids play Abiotic Factor?

Our session recommendation for Abiotic Factor is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Abiotic Factor?

The primary risks in Abiotic Factor stem from its action-shooter gameplay, which involves defeating alien enemies and paranormal entities, leading to a moderate violence level. There are also elements of fear and horror due to the game's setting and 'paranormal problems.' However, the game exhibits very low risks related to compulsion-loop design, monetization, and social interaction, as it lacks