
Review · Fighting · Xbox One · Nintendo Switch · PlayStation 4
ACA NEOGEO THE KING OF FIGHTERS '96
Reviewed: 09 May 2026
Xbox One · Nintendo Switch · PlayStation 4
HAMSTER · 2017
Ludograph rating
C
Mixed
56 /100
ACA NEOGEO THE KING OF FIGHTERS '96 is a fighting game that builds strategic thinking, reaction time, and hand-eye coordination for kids 13 and up.
Growth (BDS)
40
Risk (RIS)
7
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.46 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.65 | |
THE KING OF FIGHTERS '96 offers a challenging and engaging fighting game experience that can enhance strategic thinking, reaction time, and hand-eye coordination. Players must learn character movesets and anticipate opponent actions, fostering critical thinking and adaptability. The game also provides opportunities for social interaction through local multiplayer, encouraging friendly competition and communication.
Design risks
| R1 | Compulsion-loop pressure | 0.10 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
The primary risks associated with THE KING OF FIGHTERS '96 relate to its competitive nature, which could potentially lead to frustration or aggressive behavior in some players. While the violence is stylized and not overly graphic, it is a core component of the gameplay. There are no significant monetization or compulsion-loop design risks, as it is a classic arcade port without modern predatory mechanics.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.