
Age of Empires
LumiScore
out of 100
Appropriate for most ages with parental supervision
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
66/100
Growth Value
- Problem Solving
- Strategic Thinking
- Critical Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to explore different civilizations and strategies. Discuss historical aspects of the game to enhance learning. If playing multiplayer, monitor interactions for competitive toxicity.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
Game does not feature significant character dialogue or narrative to apply the Bechdel test.
Parent Pro-Tip
This game can significantly boost strategic thinking and historical knowledge. Its lack of aggressive monetization makes it a good choice for sustained engagement without financial pressure.
What your child develops
Age of Empires offers a rich strategic experience, fostering problem-solving, critical thinking, and resource management skills. Players learn about historical civilizations and develop adaptive strategies in a complex environment.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Age of Empires is the first in a series of real-time strategy video games developed by Ensemble Studios and published by Microsoft. Players choose from one of 16 available civilizations and lead the same to victory, which can be achieved through various means, such as destroying all enemy civilizations or by building and protecting a Wonder.