
Alfred's Return
LumiScore
out of 100
Use with parental oversight — some design risks present
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
28/100
Growth Value
- Problem Solving
- Spatial Awareness
- Strategic Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Alfred's Return is a short, focused platformer that can offer a good opportunity for children to practice problem-solving and motor skills in a low-risk environment. Its finite nature and clear stopping points make it easy to manage screen time.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
No information to apply the Bechdel test.
Parent Pro-Tip
This game can be beneficial for developing cognitive and motor skills without the common risks associated with many modern games, such as excessive monetization or manipulative design elements or manipulative design features that encourage prolonged play.
What your child develops
Alfred's Return, as a platformer, can help develop cognitive skills such as problem-solving through its teleport system and 'Glitched' enemy encounters, spatial awareness for navigation, and memory/attention for level layouts and item collection. The dynamic health system encourages adaptive challenge and strategic thinking. Motor skills like hand-eye coordination, fine motor control, and reaction time are also engaged.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Alfred's Return is a game made in a 20-hour game jam for a college assignment, the game is based on the theme: Reunion. The game features a short-ranged teleport system that has a 3-second cool-down to avoid repeat teleportation that would break the flow of the game.