LumiKin
Almost There: The Platformer

Review · Action · Xbox One · iOS · PlayStation 4

Almost There: The Platformer

By the LumiKin editors

Reviewed: 20 May 2026

Xbox One · iOS · PlayStation 4 · Nintendo Switch · macOS · Linux · PC

The Quantum Astrophysicists Guild · 2018

LumiScore

67/100

Good

Growth (BDS)

50

Risk (RIS)

0

Daily limit

120min

Age guidance

E10+

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.10
B3Motor
0.75

Almost There: The Platformer is a challenging game that significantly develops cognitive skills such as problem-solving, spatial awareness, memory, and adaptive learning. Its core mechanics demand high hand-eye coordination, fine motor skills, and quick reaction times, fostering dexterity and resilience through repeated attempts and mastery of difficult levels.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents very low risks in terms of dopamine manipulation, monetization pressure, and social interaction. Its primary 'risk' is the high level of difficulty, which may lead to frustration for some players, though it is designed to be a fair challenge.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~2 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Almost There: The Platformer safe for kids?

LumiKin gives Almost There: The Platformer a LumiScore of 67/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Almost There: The Platformer?

LumiKin's recommended play time for Almost There: The Platformer is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Almost There: The Platformer?

This game presents very low risks in terms of dopamine manipulation, monetization pressure, and social interaction. Its primary 'risk' is the high level of difficulty, which may lead to frustration for some players, though it is designed to be a fair challenge.