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Alquiem

Review · RPG · PC

Alquiem

Reviewed: 13 Jun 2026

PC

Regalia Project · 2025

Ludograph rating

C

Mixed

48 /100

06010030BenefitLow riskB 38 · R 36
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

36

Daily limit

60min

Age guidance

13+

Developmental benefits

B1Cognitive
0.70
B2Social-emotional
0.00
B3Motor
0.15

Alquiem offers a rich strategic experience with deep character customization and build synergy, encouraging players to think critically and creatively. The infinite raid and city-building elements provide continuous challenges and long-term engagement, fostering learning transfer and adaptive problem-solving.

Design risks

R1Compulsion-loop pressure
0.60
R2Monetization
0.29
R3Social risk
0.00

The game incorporates several design mechanics that can encourage excessive play, such as variable rewards from loot, seasonal content creating fear of missing out, and an infinite raid structure. Monetization includes pay-to-progress elements like the Crusader class and speed potions, which can pressure players to spend money.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $30/mo.

Regulatory design checks · DSAAssessed: concerns noted·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: virtual currency that obscures real-money prices.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Alquiem safe for kids?

Ludograph gives Alquiem a rating of 48/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Alquiem appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Alquiem, based on benefits, risks, and content review.

How long should kids play Alquiem?

Our session recommendation for Alquiem is up to 60 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Alquiem?

The game incorporates several design mechanics that can encourage excessive play, such as variable rewards from loot, seasonal content creating fear of missing out, and an infinite raid structure. Monetization includes pay-to-progress elements like the Crusader class and speed potions, which can pressure players to spend money.