Review · Action · PC
Amid Evil
Reviewed: 30 Apr 2026
PC
Indefatigable · 2019
Ludograph rating
B
Good
63 /100
Amid Evil is a challenging first-person shooter that builds problem-solving, spatial awareness, and strategic thinking, but is suitable for older teens due to its high level of violence.
Growth (BDS)
46
Risk (RIS)
0
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.62 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.75 | |
Amid Evil offers significant cognitive benefits through its challenging, non-linear level design and brutal, adaptive AI, fostering problem-solving, spatial awareness, and strategic thinking. The fast-paced FPS gameplay also hones hand-eye coordination, fine motor skills, and reaction time.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk in Amid Evil is its high level of violence, inherent to the FPS genre with 'ludicrous magical weaponry' and 'brutal AI'. However, the game presents minimal other risks, with no compulsion-loop design, monetization pressures, or social risks due to its single-player nature.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.