
Review · Adventure · PC · macOS · iOS
Apocalipsis: The Tree of the Knowledge of Good and Evil
By the LumiKin editors
Reviewed: 16 May 2026
PC · macOS · iOS · Xbox One · PlayStation 4
Punch Punk Games · 2018
LumiScore
42/100
Caution
Growth (BDS)
27
Risk (RIS)
1
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.42 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.10 | |
Apocalipsis challenges players with intricate puzzles and encourages critical thinking and spatial awareness to progress through its dark and atmospheric world. The game's narrative, inspired by 15th and 16th-century art, offers a unique experience that can foster an appreciation for art history and allegorical storytelling. Players will engage with a rich, albeit somber, world that requires careful observation and problem-solving.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The game's primary risks lie in its content, featuring a high level of fear and horror, and moderate violence. The overarching themes of death, dread, and disease, coupled with the dark aesthetic, may be unsettling for younger or more sensitive players. While there are no overt dopamine manipulation or monetization mechanics, the emotional intensity of the game could be a concern. The narrative centers on loss and a perilous journey, which, while offering a compelling story, may also evoke feelings of melancholy.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.