Compare this game
ArithmeTick-Tack-Toe

Review · Educational · PC

ArithmeTick-Tack-Toe

Reviewed: 31 May 2026

PC

Indigo Rose Corportaion · 1995

Ludograph rating

C

Mixed

50 /100

06010030BenefitLow riskB 33 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

33

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.58
B2Social-emotional
0.07
B3Motor
0.10

ArithmeTick-Tack-Toe offers a fun and engaging way to practice arithmetic skills and develop strategic thinking through a familiar game format. It promotes problem-solving and critical thinking in a low-pressure environment.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Given its educational nature and lack of monetization or social features, ArithmeTick-Tack-Toe presents minimal risks related to compulsion-loop design, monetization pressure, or social harm. Content risks are also negligible.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is ArithmeTick-Tack-Toe safe for kids?

Ludograph gives ArithmeTick-Tack-Toe a rating of 50/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play ArithmeTick-Tack-Toe?

Our session recommendation for ArithmeTick-Tack-Toe is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of ArithmeTick-Tack-Toe?

Given its educational nature and lack of monetization or social features, ArithmeTick-Tack-Toe presents minimal risks related to compulsion-loop design, monetization pressure, or social harm. Content risks are also negligible.