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ART OF FIGHTING ANTHOLOGY

Review · Fighting · PlayStation 2 · PlayStation 4

ART OF FIGHTING ANTHOLOGY

Reviewed: 30 May 2026

PlayStation 2 · PlayStation 4

SNK · 2007

Ludograph rating

A

Recommended

71 /100

06010030BenefitLow riskB 55 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

55

Risk (RIS)

1

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.74
B2Social-emotional
0.10
B3Motor
0.75

ART OF FIGHTING ANTHOLOGY offers significant cognitive and motor skill development through its demanding fighting mechanics. Players will enhance problem-solving, strategic thinking, critical decision-making, and hand-eye coordination. The game's focus on skill mastery and adaptive challenge provides a rewarding experience without relying on manipulative design.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risk in ART OF FIGHTING ANTHOLOGY is the inherent violence of a fighting game, reflected in its ESRB T rating. There is minimal risk from compulsion-loop design or monetization, as the game is a one-time purchase with no microtransactions or social pressure. Social risks are also very low due to the lack of stranger chat or extensive online social features.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.33
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is ART OF FIGHTING ANTHOLOGY safe for kids?

Ludograph gives ART OF FIGHTING ANTHOLOGY a rating of 71/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is ART OF FIGHTING ANTHOLOGY appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for ART OF FIGHTING ANTHOLOGY, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play ART OF FIGHTING ANTHOLOGY?

We don't publish a daily session budget for ART OF FIGHTING ANTHOLOGY: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of ART OF FIGHTING ANTHOLOGY?

The primary risk in ART OF FIGHTING ANTHOLOGY is the inherent violence of a fighting game, reflected in its ESRB T rating. There is minimal risk from compulsion-loop design or monetization, as the game is a one-time purchase with no microtransactions or social pressure. Social risks are also very low due to the lack of stranger chat or extensive online social features.