
Review · Fighting · PlayStation 2 · PlayStation 4
ART OF FIGHTING ANTHOLOGY
By the LumiKin editors
Reviewed: 30 May 2026
PlayStation 2 · PlayStation 4
SNK · 2007
LumiScore
71/100
Recommended
Growth (BDS)
55
Risk (RIS)
1
Daily limit
120min
Age guidance
T
Developmental benefits
| B1 | Cognitive | 0.74 | |
| B2 | Social-emotional | 0.10 | |
| B3 | Motor | 0.75 | |
ART OF FIGHTING ANTHOLOGY offers significant cognitive and motor skill development through its demanding fighting mechanics. Players will enhance problem-solving, strategic thinking, critical decision-making, and hand-eye coordination. The game's focus on skill mastery and adaptive challenge provides a rewarding experience without relying on manipulative design.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risk in ART OF FIGHTING ANTHOLOGY is the inherent violence of a fighting game, reflected in its ESRB T rating. There is minimal risk from dopamine manipulation or monetization, as the game is a one-time purchase with no microtransactions or social pressure. Social risks are also very low due to the lack of stranger chat or extensive online social features.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.