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Artem.

Review · Educational · PC

Artem.

Reviewed: 11 May 2026

PC

Alba Álvarez y Aitor Mora · 2020

Ludograph rating

B

Good

65 /100

Artem. is a party game that encourages creativity, communication, and problem-solving through artistic expression and general knowledge.

06010030BenefitLow riskB 49 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

3

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.58
B2Social-emotional
0.47
B3Motor
0.30

Artem. is a party game that encourages creativity, artistic expression, and general knowledge about art history. Players will engage in problem-solving, strategic thinking, and teamwork as they recreate famous artworks and guess their teammates' creations. The game fosters communication and can be a fun way to learn about different artistic movements and historical figures.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The primary risks are minor competitive toxicity and social comparison, as players compete to recreate and guess artworks. However, these are mitigated by the cooperative team-based nature of the game.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Artem. safe for kids?

Ludograph gives Artem. a rating of 65/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Artem.?

Our session recommendation for Artem. is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Artem.?

The primary risks are minor competitive toxicity and social comparison, as players compete to recreate and guess artworks. However, these are mitigated by the cooperative team-based nature of the game.