
Review · Strategy · PC · Nintendo Switch
As Far As The Eye
Reviewed: 20 May 2026
PC · Nintendo Switch
Unexpected · 2020
Ludograph rating
Growth (BDS)
48
Risk (RIS)
2
Daily limit
120min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.84 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.10 | |
As Far As The Eye is a highly engaging strategy and micro-management game that excels in developing cognitive skills. Players will hone their problem-solving, strategic thinking, and critical analysis as they manage resources, optimize building placement, and adapt to procedurally generated environments and random events. The extensive knowledge tree and job system promote continuous learning and transfer of skills, while the customizable difficulty ensures an adaptive challenge for all players.
Design risks
| R1 | Compulsion-loop pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
This game presents minimal risks. It features no microtransactions, loot boxes, or subscriptions, eliminating monetization pressures. There are no social or competitive multiplayer elements, removing risks associated with stranger interaction, social comparison, or competitive toxicity. The content is peaceful and lacks violence, sexual themes, strong language, or fear-inducing elements. Compulsion-loop design mechanics are largely absent, with the game's engagement stemming from its core strategic depth rather than manipulative design.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.