
Review · Educational · iOS
ASolver>let's solve the puzzle
Reviewed: 31 May 2026
iOS
ООО «Jam Soft» · 2020
Ludograph rating
Growth (BDS)
42
Risk (RIS)
30
Daily limit
90min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.80 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.10 | |
ASolver significantly enhances cognitive skills such as problem-solving, spatial awareness, strategic thinking, critical thinking, and memory through its core mechanic of solving complex cube puzzles. It serves as an excellent educational tool, guiding users to optimal solutions and fostering learning transfer across different puzzle types.
Design risks
| R1 | Compulsion-loop pressure | 0.47 | |
| R2 | Monetization | 0.25 | |
| R3 | Social risk | 0.06 | |
The game incorporates mild compulsion-loop design through variable rewards (timed free solutions) and features clear monetization pressures via in-app purchases and subscriptions. While primarily a solo experience, the use of the device's camera for puzzle recognition introduces a minor privacy consideration.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $10/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: frequent spending prompts in a children-rated game.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.