Compare this game
AutoPusher

Review · Puzzle · PC

AutoPusher

Reviewed: 12 Jun 2026

PC

NTpunk_game · 2023

Ludograph rating

B

Good

59 /100

06010030BenefitLow riskB 42 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.03
B3Motor
0.35

AutoPusher is a charming puzzle game that significantly enhances cognitive skills such as problem-solving, spatial awareness, strategic thinking, and critical thinking. Players must carefully plan their moves to navigate complex logistics challenges, fostering logical reasoning and attention to detail. The game's level-based structure provides clear objectives and a sense of accomplishment with each solved puzzle.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

AutoPusher presents minimal risks. As a single-player puzzle game with no social features, monetization, or aggressive engagement mechanics, it avoids common pitfalls like social pressure, spending temptations, or manipulative design. The content is benign, featuring cute robots and logistics tasks, with no violence, inappropriate language, or frightening elements.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is AutoPusher safe for kids?

Ludograph gives AutoPusher a rating of 59/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play AutoPusher?

Our session recommendation for AutoPusher is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of AutoPusher?

AutoPusher presents minimal risks. As a single-player puzzle game with no social features, monetization, or aggressive engagement mechanics, it avoids common pitfalls like social pressure, spending temptations, or manipulative design. The content is benign, featuring cute robots and logistics tasks, with no violence, inappropriate language, or frightening elements.