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ババ抜きをみんなで。罰ババFree

Review · Board Games · iOS

ババ抜きをみんなで。罰ババFree

Reviewed: 13 May 2026

iOS

hida hitoshi · 2014

Ludograph rating

E

Avoid

28 /100

06010030BenefitLow riskB 16 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

16

Risk (RIS)

1

Daily limit

120min

Age guidance

10+

Developmental benefits

B1Cognitive
0.14
B2Social-emotional
0.30
B3Motor
0.00

This digital card game offers a social experience by allowing up to 10 players to join online using a shared URL. It encourages strategic thinking and problem-solving through the classic game of Old Maid. The inclusion of 'punishment games' can enhance positive social interaction and communication among friends.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risk is competitive toxicity, as the game involves winning and losing, potentially leading to mild negative interactions depending on the players. The lack of detailed information regarding online play mechanisms, such as moderation, could be a minor concern, although stranger chat is explicitly absent.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is ババ抜きをみんなで。罰ババFree safe for kids?

Ludograph gives ババ抜きをみんなで。罰ババFree a rating of 28/100. Significant risks make this hard to recommend for younger players.

How long should kids play ババ抜きをみんなで。罰ババFree?

Our session recommendation for ババ抜きをみんなで。罰ババFree is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of ババ抜きをみんなで。罰ババFree?

The primary risk is competitive toxicity, as the game involves winning and losing, potentially leading to mild negative interactions depending on the players. The lack of detailed information regarding online play mechanisms, such as moderation, could be a minor concern, although stranger chat is explicitly absent.