LumiKin
Back to the Future: The Game - Episode 2. Get Tannen

Review · Adventure · PC · PlayStation 3 · macOS

Back to the Future: The Game - Episode 2. Get Tannen

By the LumiKin editors

Reviewed: 16 May 2026

PC · PlayStation 3 · macOS

Telltale Games · 2011

LumiScore

50/100

Good

Growth (BDS)

33

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.20
B3Motor
0.10

Back to the Future: The Game - Episode 2. Get Tannen is a narrative-driven adventure game that encourages problem-solving, critical thinking, and reading comprehension. Players must interact with characters and the environment to solve puzzles and progress the story, which can enhance cognitive skills. The game's strong emphasis on dialogue and story also supports language development.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game contains mild cartoon violence, infrequent mild language, and some references to alcohol and smoking, consistent with the source material. These elements are not gratuitous and are generally presented in a lighthearted, comedic context. There are no significant dopamine manipulation or monetization risks.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~3 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Back to the Future: The Game - Episode 2. Get Tannen safe for kids?

LumiKin gives Back to the Future: The Game - Episode 2. Get Tannen a LumiScore of 50/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Back to the Future: The Game - Episode 2. Get Tannen appropriate for?

LumiKin's rubric recommends a minimum age of 7+ for Back to the Future: The Game - Episode 2. Get Tannen, based on benefits, risks, and content review.

How long should kids play Back to the Future: The Game - Episode 2. Get Tannen?

LumiKin's recommended play time for Back to the Future: The Game - Episode 2. Get Tannen is Up to 120 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Back to the Future: The Game - Episode 2. Get Tannen?

The game contains mild cartoon violence, infrequent mild language, and some references to alcohol and smoking, consistent with the source material. These elements are not gratuitous and are generally presented in a lighthearted, comedic context. There are no significant dopamine manipulation or monetization risks.