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Backrooms: The Wrong Level

Review · Adventure · PC

Backrooms: The Wrong Level

Reviewed: 07 Jun 2026

PC

SUDT Games · 2026

Ludograph rating

A

Recommended

71 /100

06010030BenefitLow riskB 55 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

55

Risk (RIS)

2

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.57
B3Motor
0.35

Backrooms: The Wrong Level offers a challenging cooperative horror experience that promotes problem-solving, strategic thinking, and spatial awareness as players navigate a complex environment to survive. Teamwork and communication are essential for success, fostering positive social interaction among friends.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The game's scary atmosphere and horror elements contribute to a high fear/horror content risk. While designed for cooperative play, the intense environment and challenging gameplay may require emotional regulation. There are no explicit compulsion-loop design or monetization risks.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Backrooms: The Wrong Level safe for kids?

Ludograph gives Backrooms: The Wrong Level a rating of 71/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Backrooms: The Wrong Level appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Backrooms: The Wrong Level, based on benefits, risks, and content review.

How long should kids play Backrooms: The Wrong Level?

Our session recommendation for Backrooms: The Wrong Level is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Backrooms: The Wrong Level?

The game's scary atmosphere and horror elements contribute to a high fear/horror content risk. While designed for cooperative play, the intense environment and challenging gameplay may require emotional regulation. There are no explicit compulsion-loop design or monetization risks.