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Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami)

Review · Educational · Web

Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami)

Reviewed: 11 May 2026

Web

Ahmad Hafid Zamzami · 2023

Ludograph rating

C

Mixed

47 /100

Bahaya Kesehatan Akibat Narkoba is an educational game that develops reading, learning transfer, and problem solving, but discusses drug abuse.

06010030BenefitLow riskB 31 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

31

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.40
B2Social-emotional
0.30
B3Motor
0.10

The game educates users on the dangers of drug abuse and methods of prevention, fostering critical thinking, ethical reasoning, and empathy towards a significant public health issue. It promotes learning transfer for real-world application.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game discusses serious topics related to drug abuse, which may involve content that could be unsettling or fear-inducing for some users, particularly regarding the consequences of drug use. While educational, the persuasive nature of the content could be considered mild propaganda.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
1.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami) safe for kids?

Ludograph gives Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami) a rating of 47/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami) appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami), based on benefits, risks, and content review.

How long should kids play Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami)?

Our session recommendation for Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Bahaya Kesehatan Akibat Narkoba (Ahmad Hafid Zamzami)?

The game discusses serious topics related to drug abuse, which may involve content that could be unsettling or fear-inducing for some users, particularly regarding the consequences of drug use. While educational, the persuasive nature of the content could be considered mild propaganda.