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Baker's Dozen

Review · Board Games · iOS

Baker's Dozen

Reviewed: 13 May 2026

iOS

Mastersoft · 2019

Ludograph rating

C

Mixed

47 /100

Baker's Dozen is a classic solitaire card game that develops strategic thinking, problem solving, and critical thinking skills.

06010030BenefitLow riskB 31 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

31

Risk (RIS)

0

Daily limit

120min

Age guidance

10+

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.00
B3Motor
0.30

Baker's Dozen is a classic solitaire card game that enhances strategic thinking, problem-solving, and critical thinking skills through its core gameplay mechanics. It also improves hand-eye coordination and fine motor skills through card manipulation. The game offers a relaxing and engaging single-player experience.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Baker's Dozen presents minimal risks. As a single-player card game, it lacks social interaction risks, monetization pressures, or manipulative design elements. Content is entirely benign.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Baker's Dozen safe for kids?

Ludograph gives Baker's Dozen a rating of 47/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Baker's Dozen?

Our session recommendation for Baker's Dozen is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Baker's Dozen?

Baker's Dozen presents minimal risks. As a single-player card game, it lacks social interaction risks, monetization pressures, or manipulative design elements. Content is entirely benign.