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Beast and Cleaver

Review · Adventure · PC

Beast and Cleaver

Reviewed: 14 Jun 2026

PC

Grimes Productions · 2025

Ludograph rating

A

Recommended

69 /100

06010030BenefitLow riskB 53 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

53

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.00
B3Motor
0.65

Beast and Cleaver offers significant cognitive and motor skill development through its challenging tactical combat and strategic monster hunting. Players will hone problem-solving, critical thinking, spatial awareness, and reaction time as they learn creature behaviors, manage resources, and adapt to unforgiving biomes. The game rewards mastery and strategic planning, fostering a sense of accomplishment through its evolving city and character progression.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Beast and Cleaver is its high level of violence, involving combat against mythical creatures and bosses. However, the game presents very low risks for compulsion-loop design, monetization, and social interaction, as it lacks microtransactions, manipulative engagement mechanics, and multiplayer features.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Beast and Cleaver safe for kids?

Ludograph gives Beast and Cleaver a rating of 69/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Beast and Cleaver appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Beast and Cleaver, based on benefits, risks, and content review.

How long should kids play Beast and Cleaver?

We don't publish a daily session budget for Beast and Cleaver: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Beast and Cleaver?

The primary risk in Beast and Cleaver is its high level of violence, involving combat against mythical creatures and bosses. However, the game presents very low risks for compulsion-loop design, monetization, and social interaction, as it lacks microtransactions, manipulative engagement mechanics, and multiplayer features.