
Review · Action · PC
Between the Stars
By the LumiKin editors
Reviewed: 20 May 2026
PC
Isolated Games · 2019
LumiScore
66/100
Good
Growth (BDS)
56
Risk (RIS)
20
Daily limit
90min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.37 | |
| B3 | Motor | 0.35 | |
Between the Stars offers significant cognitive benefits through its roguelike design, demanding strategic thinking, critical decision-making, and adaptive problem-solving in procedurally generated scenarios. Players must learn from permanent failures, manage resources, and make ethical choices that impact their crew and the game world. The space combat also engages spatial awareness and reaction time.
Design risks
| R1 | Dopamine pressure | 0.43 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks are related to engagement mechanics common in roguelikes, such as variable rewards from exploration and events, and the 'infinite play' loop driven by procedural generation and permadeath, which can make the game hard to put down. The permadeath mechanic also introduces a degree of loss aversion. Content-wise, the game features mild violence in space battles and implied death, but lacks explicit sexual content, strong language, or substance references. There are no monetization risks, social risks, or explicit propaganda.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.