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Between the Stars

Review · Action · PC

Between the Stars

Reviewed: 20 May 2026

PC

Isolated Games · 2019

Ludograph rating

B

Good

66 /100

06010030BenefitLow riskB 56 · R 20
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

56

Risk (RIS)

20

Daily limit

90min

Age guidance

13+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.37
B3Motor
0.35

Between the Stars offers significant cognitive benefits through its roguelike design, demanding strategic thinking, critical decision-making, and adaptive problem-solving in procedurally generated scenarios. Players must learn from permanent failures, manage resources, and make ethical choices that impact their crew and the game world. The space combat also engages spatial awareness and reaction time.

Design risks

R1Compulsion-loop pressure
0.43
R2Monetization
0.00
R3Social risk
0.00

The primary risks are related to engagement mechanics common in roguelikes, such as variable rewards from exploration and events, and the 'infinite play' loop driven by procedural generation and permadeath, which can make the game hard to put down. The permadeath mechanic also introduces a degree of loss aversion. Content-wise, the game features mild violence in space battles and implied death, but lacks explicit sexual content, strong language, or substance references. There are no monetization risks, social risks, or explicit propaganda.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Between the Stars safe for kids?

Ludograph gives Between the Stars a rating of 66/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Between the Stars appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Between the Stars, based on benefits, risks, and content review.

How long should kids play Between the Stars?

Our session recommendation for Between the Stars is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Between the Stars?

The primary risks are related to engagement mechanics common in roguelikes, such as variable rewards from exploration and events, and the 'infinite play' loop driven by procedural generation and permadeath, which can make the game hard to put down. The permadeath mechanic also introduces a degree of loss aversion. Content-wise, the game features mild violence in space battles and implied death, bu