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Biomutant

Review · Action · PlayStation 5 · Xbox Series S/X · PC

Biomutant

Reviewed: 17 May 2026

PlayStation 5 · Xbox Series S/X · PC · Nintendo Switch · Xbox One · PlayStation 4

Experiment 101 · 2021

Ludograph rating

B

Good

64 /100

06010030BenefitLow riskB 48 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

48

Risk (RIS)

6

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.23
B3Motor
0.45

Biomutant offers a rich open-world experience that encourages creativity through its deep crafting and genetic modification systems. Players engage in problem-solving, strategic thinking, and adaptive challenges as they navigate the world and its evolving combat. The narrative-driven choices also provide opportunities for ethical reasoning and empathy.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.06

The game contains moderate violence and mild language, consistent with its T-rating. While it features a post-apocalyptic setting and themes of a dying world, it does not lean into explicit horror. Compulsion-loop design and monetization risks are minimal due to the absence of microtransactions and manipulative design mechanics. Social risks are also very low as it is a single-player experience.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Biomutant safe for kids?

Ludograph gives Biomutant a rating of 64/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Biomutant appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Biomutant, based on benefits, risks, and content review.

How long should kids play Biomutant?

Our session recommendation for Biomutant is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Biomutant?

The game contains moderate violence and mild language, consistent with its T-rating. While it features a post-apocalyptic setting and themes of a dying world, it does not lean into explicit horror. Compulsion-loop design and monetization risks are minimal due to the absence of microtransactions and manipulative design mechanics. Social risks are also very low as it is a single-player experience.