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BLOOD TALES

Review · Adventure · PC

BLOOD TALES

Reviewed: 31 May 2026

PC

Alex Johansson · 2016

Ludograph rating

D

Caution

43 /100

06010030BenefitLow riskB 27 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

27

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.00
B3Motor
0.15

BLOOD TALES offers a unique and engaging way to learn about human biology, specifically hormones and cell differentiation. Its educational focus promotes problem-solving, critical thinking, and scientific literacy in an adventure format.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

BLOOD TALES presents minimal risks, with no monetization pressures, social risks, or concerning content. Its primary focus is on education and exploration.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is BLOOD TALES safe for kids?

Ludograph gives BLOOD TALES a rating of 43/100. There are notable risks worth knowing before letting kids play.

How long should kids play BLOOD TALES?

Our session recommendation for BLOOD TALES is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of BLOOD TALES?

BLOOD TALES presents minimal risks, with no monetization pressures, social risks, or concerning content. Its primary focus is on education and exploration.