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Book of Demons

Review · Action · PlayStation 4 · Xbox One · Nintendo Switch

Book of Demons

Reviewed: 01 May 2026

PlayStation 4 · Xbox One · Nintendo Switch · PC

SONKA · 2018

Ludograph rating

B

Good

64 /100

Book of Demons is an action RPG that develops strategic thinking, adaptive challenge, and problem solving through card-based combat and dungeons.

06010030BenefitLow riskB 49 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

6

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.74
B2Social-emotional
0.03
B3Motor
0.55

Book of Demons offers significant cognitive benefits through its strategic card-based combat and procedurally generated dungeons, fostering problem-solving, strategic thinking, and adaptive challenge. The Flexiscope™ system promotes healthy play habits by allowing players to customize session length, making it accessible for short playtimes and preventing extended, unplanned sessions. Motor skills like hand-eye coordination and reaction time are also developed through its hack & slash gameplay.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.00

Risks are minimal, with no monetization pressure, social risks, or significant compulsion-loop design. Content risks are moderate for violence and mild for suggestive themes and language, consistent with its Teen rating. The game's design actively mitigates engagement manipulation through its Flexiscope™ system.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.33
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Book of Demons safe for kids?

Ludograph gives Book of Demons a rating of 64/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Book of Demons appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Book of Demons, based on benefits, risks, and content review.

How long should kids play Book of Demons?

Our session recommendation for Book of Demons is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Book of Demons?

Risks are minimal, with no monetization pressure, social risks, or significant compulsion-loop design. Content risks are moderate for violence and mild for suggestive themes and language, consistent with its Teen rating. The game's design actively mitigates engagement manipulation through its Flexiscope™ system.