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Brandish

Review · Action · SNES

Brandish

Reviewed: 15 May 2026

SNES

Falcom · 1991

Ludograph rating

C

Mixed

51 /100

Brandish is an action-RPG that enhances problem solving and strategic thinking through complex dungeon navigation, but involves moderate violence.

06010030BenefitLow riskB 36 · R 15
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

36

Risk (RIS)

15

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.10
B3Motor
0.40

Brandish offers engaging action-RPG combat that challenges players' problem-solving and strategic thinking skills as they navigate complex dungeons. It requires careful spatial awareness and memory to progress, and its adaptive challenge keeps gameplay fresh. The game encourages learning transfer as players master new mechanics and enemies.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Brandish are moderate violence and some elements of fear/horror due to dungeon environments and creature design. There is a slight risk of escalating commitment due to the desire to clear the next dungeon floor. No significant social or monetization risks are present.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Brandish safe for kids?

Ludograph gives Brandish a rating of 51/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Brandish appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Brandish, based on benefits, risks, and content review.

How long should kids play Brandish?

Our session recommendation for Brandish is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Brandish?

The primary risks in Brandish are moderate violence and some elements of fear/horror due to dungeon environments and creature design. There is a slight risk of escalating commitment due to the desire to clear the next dungeon floor. No significant social or monetization risks are present.