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Broken Dreams (itch) (sasha.gamedev, andkan05)

Review · Platformer · PC

Broken Dreams (itch) (sasha.gamedev, andkan05)

Reviewed: 14 Jun 2026

PC

sasha.gamedev · 2023

Ludograph rating

B

Good

58 /100

06010030BenefitLow riskB 41 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.00
B3Motor
0.75

Broken Dreams, as a platformer, significantly enhances cognitive skills such as spatial awareness, problem-solving, and critical thinking through its intricate level design and obstacle navigation. The precise controls are also excellent for developing hand-eye coordination, fine motor skills, and quick reaction times.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents exceptionally low risks across all categories. There are no monetization pressures, social risks, or deliberate compulsion-loop design mechanics. Content risks are minimal, typical for the platformer genre, with only mild, cartoon-like violence.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Broken Dreams (itch) (sasha.gamedev, andkan05) safe for kids?

Ludograph gives Broken Dreams (itch) (sasha.gamedev, andkan05) a rating of 58/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Broken Dreams (itch) (sasha.gamedev, andkan05) appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Broken Dreams (itch) (sasha.gamedev, andkan05), based on benefits, risks, and content review.

How long should kids play Broken Dreams (itch) (sasha.gamedev, andkan05)?

Our session recommendation for Broken Dreams (itch) (sasha.gamedev, andkan05) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Broken Dreams (itch) (sasha.gamedev, andkan05)?

This game presents exceptionally low risks across all categories. There are no monetization pressures, social risks, or deliberate compulsion-loop design mechanics. Content risks are minimal, typical for the platformer genre, with only mild, cartoon-like violence.