
Review · Board Games · iOS
CallBreak Kings
Reviewed: 14 May 2026
iOS
Foes · 2019
Ludograph rating
Growth (BDS)
32
Risk (RIS)
16
Daily limit
90min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.58 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.10 | |
CallBreak Kings is a card game that significantly engages cognitive skills such as problem-solving, strategic thinking, and critical thinking, as players must plan bids and card plays. It also fosters memory and attention, and develops mathematical reasoning through its scoring system. The presence of AI bots provides an adaptive challenge, encouraging learning and skill development.
Design risks
| R1 | Compulsion-loop pressure | 0.27 | |
| R2 | Monetization | 0.04 | |
| R3 | Social risk | 0.11 | |
While generally low risk, CallBreak Kings incorporates some mild compulsion-loop design through variable rewards from winning tricks and a degree of loss aversion due to penalties for failing bids. The bidding mechanic also creates a sense of escalating commitment. As a competitive game, there's a minor inherent risk of competitive toxicity and social comparison through score tracking, though no direct social interaction features are present to amplify these risks.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.