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CAMPING (Gleb Torubarov)

Review · Educational · Web

CAMPING (Gleb Torubarov)

Reviewed: 10 May 2026

Web

Gleb Torubarov · 2020

Ludograph rating

D

Caution

41 /100

CAMPING (Gleb Torubarov) is an educational game that helps kids develop reading skills, problem solving, and spatial awareness through engaging activities.

06010030BenefitLow riskB 26 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

26

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.00
B3Motor
0.00

CAMPING is an educational game that focuses on problem-solving, reading comprehension, and memory. Players will need to use their cognitive skills to decipher clues and complete camping-themed puzzles. The game encourages learning transfer through its logical challenges.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game poses minimal risks as it has no social, motor, or content-related issues. There are no monetization strategies or compulsion-loop design tactics.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is CAMPING (Gleb Torubarov) safe for kids?

Ludograph gives CAMPING (Gleb Torubarov) a rating of 41/100. There are notable risks worth knowing before letting kids play.

How long should kids play CAMPING (Gleb Torubarov)?

Our session recommendation for CAMPING (Gleb Torubarov) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of CAMPING (Gleb Torubarov)?

The game poses minimal risks as it has no social, motor, or content-related issues. There are no monetization strategies or compulsion-loop design tactics.