
Review · Adventure · iOS
Card Crusade: Early Access
Reviewed: 05 Jun 2026
iOS
Pollywog Games · 2018
Ludograph rating
Growth (BDS)
39
Risk (RIS)
6
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.72 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.15 | |
Card Crusade, as a roguelike deck-building game, offers significant cognitive benefits. Players will engage in deep strategic thinking, problem-solving, and critical analysis as they build unique decks and navigate challenging dungeon floors. The adaptive nature of the roguelike genre, combined with unlocking new character classes, fosters learning transfer and encourages creative experimentation with card combos.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
This game presents very low risks across all categories. There are no manipulative compulsion-loop mechanics, aggressive monetization (no microtransactions, loot boxes, or subscriptions), or social risks (no stranger chat). Content risks are minimal, aligning with its Teen rating for fantasy violence.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.