
Review · Strategy · iOS
Card Wars - Adventure Time Card Game
Reviewed: 03 Jun 2026
iOS
Cartoon Network · 2014
Ludograph rating
Growth (BDS)
38
Risk (RIS)
19
Daily limit
90min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.68 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.15 | |
Card Wars - Adventure Time Card Game offers significant cognitive benefits through its strategic card combat, deck building, and critical thinking challenges. Players must problem-solve, adapt strategies, and manage resources to achieve victory. The game encourages creativity in deck construction and provides opportunities for learning transfer as players face different opponents.
Design risks
| R1 | Compulsion-loop pressure | 0.10 | |
| R2 | Monetization | 0.33 | |
| R3 | Social risk | 0.17 | |
The primary risks in Card Wars stem from its monetization practices, including in-app purchases for additional items and the presence of ads. As an Adventure Time title, it targets children, raising concerns about spending prompts and ad pressure. While direct social risks are low due to the absence of stranger chat, the game's privacy policy indicates data collection which presents a privacy risk.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $30/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children; frequent spending prompts in a children-rated game.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: elevated privacy risk in a children-rated or child-targeted game; profiling or targeting of children for marketing.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.