
Chicky's Delivery Service
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Growth
25/100
Growth Value
- Problem Solving
- Spatial Awareness
- Hand-Eye Coordination
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Try playing alongside your child and ask them to explain their strategy before each screen: 'Which obstacle will you move first, and why?'
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
The game is a minimal web-based platformer with no narrative, story, or named characters, making the Bechdel test inapplicable.
Parent Pro-Tip
Narrating their plan out loud turns a reflex game into a verbal reasoning exercise, reinforcing spatial language and metacognitive thinking — skills that transfer directly to classroom problem-solving.
What your child develops
Chicky's Delivery Service is a bite-sized web platformer made for the Ludum Dare 46 game jam. Despite its simplicity, it offers a modest cognitive workout: players must read the environment, solve light spatial puzzles by repositioning obstacles with the arrow keys, and develop a feel for timing and hand-eye coordination. The core loop of figuring out how to move obstacles to clear a path engages basic problem-solving and spatial reasoning, and the incremental level design encourages learning transfer from one obstacle type to the next. Because sessions are short and self-contained, the game is low-stress and well-suited for a quick, screen-time-conscious play break.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Compo entry for LD46 Get to the end by moving the obstacles with the arrow keys