Compare this game
Child of Light

Review · RPG · PlayStation 3 · PlayStation 4 · PS Vita

Child of Light

Reviewed: 01 May 2026

PlayStation 3 · PlayStation 4 · PS Vita · Wii U · Xbox 360 · Xbox One · PC · Nintendo Switch

Ubisoft · 2014

Ludograph rating

B

Good

65 /100

Child of Light is an RPG that builds reading comprehension and strategic thinking through its rich narrative and engaging puzzles.

06010030BenefitLow riskB 49 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

2

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.37
B3Motor
0.35

Child of Light offers a rich narrative experience that encourages reading comprehension and problem-solving through its RPG mechanics. Players will engage in strategic thinking during combat and character progression, while the story promotes empathy through Aurora's journey to help others and return to her ailing father. The cooperative firefly mode provides a gentle introduction to teamwork.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks. There are no monetization pressures, social risks from stranger interactions, or significant compulsion-loop design mechanics. Content risks are mild, consistent with its E10+ rating, featuring fantasy violence and mild thematic fear.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Child of Light safe for kids?

Ludograph gives Child of Light a rating of 65/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Child of Light appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Child of Light, based on benefits, risks, and content review. That is more lenient than ESRB E10+: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Child of Light?

Our session recommendation for Child of Light is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Child of Light?

This game presents minimal risks. There are no monetization pressures, social risks from stranger interactions, or significant compulsion-loop design mechanics. Content risks are mild, consistent with its E10+ rating, featuring fantasy violence and mild thematic fear.