
Review · RPG · PC
次元战姬ol
Reviewed: 13 Jun 2026
PC
破晓次元工作室 · 2026
Ludograph rating
Growth (BDS)
61
Risk (RIS)
41
Daily limit
90min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.84 | |
| B2 | Social-emotional | 0.37 | |
| B3 | Motor | 0.40 | |
《次元战姬》的核心玩法围绕策略卡牌与高速3D战斗展开,力求为玩家带来既烧脑又爽快的游戏体验。我们打破了传统回合制卡牌游戏的框架,设计了自由度极高的卡组搭配系统。玩家可以根据每位美少女的“情绪武装”特性,灵活组合技能卡组,构建属于自己的战斗流派;也可以打造以控制与防御为主的持久战阵容,通过精准的策略应对复杂战局。每场战斗都充满变数,考验玩家的智慧与反应。此外,游戏通过200多名风格各异的角色,展现多样化的人性与情感,并设有“羁绊系统”让玩家与角色建立情感连接,探索关于人性、信任与救赎的剧情。
Design risks
| R1 | Compulsion-loop pressure | 0.47 | |
| R2 | Monetization | 0.54 | |
| R3 | Social risk | 0.17 | |
作为一款以二次元美少女为核心的卡牌游戏,其抽卡(gacha)机制可能导致玩家在追求稀有角色和皮肤上产生高额消费。游戏内存在“限定”角色和皮肤,可能引发玩家的FOMO(错失恐惧)心理,促使其投入更多时间和金钱。尽管没有明确提及PvP,但策略卡牌游戏通常包含竞技元素,可能导致玩家间的竞争压力和社交比较。游戏角色设计偏向性感御姐和萌妹,可能对儿童玩家产生不当吸引。
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.67 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $10 – $500/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children; virtual currency that obscures real-money prices.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: profiling or targeting of children for marketing.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.