
Review · Action · PC
Clash of Coins
Reviewed: 09 May 2026
PC
Zwi Zausch · 2019
Ludograph rating
D
Caution
35 /100
Clash of Coins is a local multiplayer fighting game that enhances problem solving and spatial awareness through competitive play, but has a very low Ludograph rating.
Growth (BDS)
21
Risk (RIS)
1
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.24 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.45 | |
Clash of Coins is a local multiplayer fighting game that can enhance spatial awareness and hand-eye coordination through competitive play. Players will need to anticipate their opponent's moves and react quickly to environmental changes, which can subtly improve strategic thinking and fine motor skills.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risk in Clash of Coins is competitive toxicity, as it's a direct competitive fighting game. While local multiplayer mitigates stranger risk, intense competition can still lead to frustration. The cartoon-style violence is minimal but present.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.