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Class of Heroes 2

Review · RPG · PSP · Nintendo Switch · PlayStation 4

Class of Heroes 2

Reviewed: 01 May 2026

PSP · Nintendo Switch · PlayStation 4

Acquire · 2009

Ludograph rating

B

Good

61 /100

Class of Heroes 2 is an RPG that promotes strategic thinking and problem solving through character customization and dungeon exploration.

06010030BenefitLow riskB 45 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

45

Risk (RIS)

6

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.33
B3Motor
0.25

Class of Heroes 2 offers a classic turn-based RPG experience, promoting strategic thinking and problem-solving through party customization and dungeon crawling. Players will engage with reading and language skills as they navigate the game's narrative and item descriptions. The 'Ad Hoc Mode' for 2-3 players can foster teamwork and communication in a local setting.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.06

While not heavily monetized, the game can be quite time-consuming due to its extensive content. The focus on combat, although stylized, involves defeating numerous monsters. The game may also involve some mild fantasy violence and occasional language.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Class of Heroes 2 safe for kids?

Ludograph gives Class of Heroes 2 a rating of 61/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Class of Heroes 2 appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Class of Heroes 2, based on benefits, risks, and content review. That is stricter than ESRB E10+, because our assessment weighs behavioral design risks, not just content.

How long should kids play Class of Heroes 2?

Our session recommendation for Class of Heroes 2 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Class of Heroes 2?

While not heavily monetized, the game can be quite time-consuming due to its extensive content. The focus on combat, although stylized, involves defeating numerous monsters. The game may also involve some mild fantasy violence and occasional language.