LumiKin
Clockwork Tales: Of Glass and Ink

Review · Adventure · Xbox One · PlayStation 4 · PC

Clockwork Tales: Of Glass and Ink

By the LumiKin editors

Reviewed: 16 May 2026

Xbox One · PlayStation 4 · PC · Linux · iOS · macOS

Artifex Mundi · 2014

LumiScore

56/100

Good

Growth (BDS)

39

Risk (RIS)

0

Daily limit

120min

Age guidance

T

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.10
B3Motor
0.45

Clockwork Tales: Of Glass and Ink offers a rich narrative experience that engages players in problem-solving, critical thinking, and spatial awareness through its detective drama and adventure gameplay. The game's diverse challenges, including puzzles and action sequences, promote learning transfer and adaptive thinking. Its focus on story and exploration provides a mentally stimulating experience.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks regarding dopamine manipulation, monetization pressures, or social risks, as it is a single-player experience without microtransactions or online social features. Content risks are moderate, with some fantasy violence against mechanical creatures and mild language, consistent with a Teen rating. There are no indications of propaganda.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~4 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Clockwork Tales: Of Glass and Ink safe for kids?

LumiKin gives Clockwork Tales: Of Glass and Ink a LumiScore of 56/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Clockwork Tales: Of Glass and Ink?

LumiKin's recommended play time for Clockwork Tales: Of Glass and Ink is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Clockwork Tales: Of Glass and Ink?

This game presents minimal risks regarding dopamine manipulation, monetization pressures, or social risks, as it is a single-player experience without microtransactions or online social features. Content risks are moderate, with some fantasy violence against mechanical creatures and mild language, consistent with a Teen rating. There are no indications of propaganda.