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Clockwork Tales: Of Glass and Ink

Review · Adventure · Xbox One · PlayStation 4 · PC

Clockwork Tales: Of Glass and Ink

Reviewed: 16 May 2026

Xbox One · PlayStation 4 · PC · Linux · iOS · macOS

Artifex Mundi · 2014

Ludograph rating

C

Mixed

56 /100

06010030BenefitLow riskB 39 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

39

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.10
B3Motor
0.45

Clockwork Tales: Of Glass and Ink offers a rich narrative experience that engages players in problem-solving, critical thinking, and spatial awareness through its detective drama and adventure gameplay. The game's diverse challenges, including puzzles and action sequences, promote learning transfer and adaptive thinking. Its focus on story and exploration provides a mentally stimulating experience.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks regarding compulsion-loop design, monetization pressures, or social risks, as it is a single-player experience without microtransactions or online social features. Content risks are moderate, with some fantasy violence against mechanical creatures and mild language, consistent with a Teen rating. There are no indications of propaganda.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Clockwork Tales: Of Glass and Ink safe for kids?

Ludograph gives Clockwork Tales: Of Glass and Ink a rating of 56/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Clockwork Tales: Of Glass and Ink appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Clockwork Tales: Of Glass and Ink, based on benefits, risks, and content review.

How long should kids play Clockwork Tales: Of Glass and Ink?

Our session recommendation for Clockwork Tales: Of Glass and Ink is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Clockwork Tales: Of Glass and Ink?

This game presents minimal risks regarding compulsion-loop design, monetization pressures, or social risks, as it is a single-player experience without microtransactions or online social features. Content risks are moderate, with some fantasy violence against mechanical creatures and mild language, consistent with a Teen rating. There are no indications of propaganda.