LumiKin
Clones

Review · Adventure · PC

Clones

By the LumiKin editors

Reviewed: 20 May 2026

PC

Tomkorp Computer Solutions · 2010

LumiScore

79/100

Recommended

Growth (BDS)

75

Risk (RIS)

17

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.88
B2Social-emotional
0.67
B3Motor
0.55

Clones offers significant cognitive benefits through its diverse and challenging puzzles, fostering problem-solving, strategic thinking, and creativity. Its robust multiplayer features promote teamwork, communication, and positive social interaction. The real-time strategy elements also enhance hand-eye coordination, fine motor skills, and reaction time.

Design risks

R1Dopamine pressure
0.17
R2Monetization
0.04
R3Social risk
0.33

While largely player-friendly, Clones does present some minor risks. The competitive multiplayer and ranking systems could lead to social comparison and mild competitive toxicity. There are minimal dopamine manipulation tactics, primarily through unlockable rewards and the drive to climb leaderboards, but these are not aggressively designed to create addiction. Content risks are very low, with only cartoonish violence against clones.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~3 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Clones safe for kids?

LumiKin gives Clones a LumiScore of 79/100. It scores well on developmental benefits with manageable risks.

How long should kids play Clones?

LumiKin's recommended play time for Clones is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Clones?

While largely player-friendly, Clones does present some minor risks. The competitive multiplayer and ranking systems could lead to social comparison and mild competitive toxicity. There are minimal dopamine manipulation tactics, primarily through unlockable rewards and the drive to climb leaderboards, but these are not aggressively designed to create addiction. Content risks are very low, with onl