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Colorblind - An Eye For An Eye

Review · Action · Android · iOS

Colorblind - An Eye For An Eye

Reviewed: 08 May 2026

Android · iOS

Nitrome · 2018

Ludograph rating

C

Mixed

47 /100

Colorblind - An Eye For An Eye is a platformer that builds problem solving, spatial awareness, and memory through its innovative use of color.

06010030BenefitLow riskB 31 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

31

Risk (RIS)

1

Daily limit

120min

Age guidance

10+

Developmental benefits

B1Cognitive
0.40
B2Social-emotional
0.07
B3Motor
0.45

Colorblind - An Eye For An Eye is a unique platformer that challenges players' perception and problem-solving skills through its innovative use of color. Players will develop spatial awareness and memory as they navigate worlds where colors dictate visibility. The game's adaptive challenges keep players engaged, encouraging learning and transfer of skills as new color mechanics are introduced.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.04
R3Social risk
0.00

The game's primary risk lies in its use of third-party advertising, which can be distracting and may encourage in-app purchases. While there are no direct compulsion-loop design tactics, monetization pressures from ads are present. The narrative focuses on a gender-stereotyped damsel-in-distress trope.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Colorblind - An Eye For An Eye safe for kids?

Ludograph gives Colorblind - An Eye For An Eye a rating of 47/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Colorblind - An Eye For An Eye?

Our session recommendation for Colorblind - An Eye For An Eye is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Colorblind - An Eye For An Eye?

The game's primary risk lies in its use of third-party advertising, which can be distracting and may encourage in-app purchases. While there are no direct compulsion-loop design tactics, monetization pressures from ads are present. The narrative focuses on a gender-stereotyped damsel-in-distress trope.