
Review · Card · iOS
Compound Word Match
Reviewed: 13 May 2026
iOS
Winning Words · 2014
Ludograph rating
Growth (BDS)
26
Risk (RIS)
0
Daily limit
120min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.38 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.15 | |
Compound Word Match is an educational game focused on vocabulary development, reading, spelling, and concentration through an engaging card-matching format. Its multi-player option encourages cooperative play and communication, and the adaptive difficulty ensures it remains challenging for various age groups and English language learners. The clear game structure with natural stopping points helps promote healthy play habits.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
This game presents minimal to no risks across all categories. It lacks any manipulative compulsion-loop mechanics, monetization pressures, social risks, or problematic content. Its educational focus and simple, cooperative gameplay make it a very safe and beneficial choice for children.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.