
Review · Simulation · Xbox One · Nintendo Switch · PC
Cooking Simulator
By the LumiKin editors
Reviewed: 22 May 2026
Xbox One · Nintendo Switch · PC · PlayStation 4
Wastelands Interactive · 2019
LumiScore
51/100
Good
Growth (BDS)
35
Risk (RIS)
3
Daily limit
120min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.56 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.35 | |
Cooking Simulator offers a highly creative and open-ended environment for players to experiment with cooking and kitchen physics. It encourages problem-solving, strategic thinking, and fine motor skills through preparing dishes, managing client whims, and unlocking new recipes. The game's realistic physics engine also promotes spatial awareness and critical thinking as players learn to handle ingredients and equipment.
Design risks
| R1 | Dopamine pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
This game presents very low risks. It lacks manipulative dopamine mechanics, monetization pressures, and social risks due to the absence of microtransactions, loot boxes, and online social features. Content risks are minimal, with only cartoonish destruction. The 'Mystery Client' mechanic introduces a minor element of pressure related to potential loss of progress, but it is not a continuous manipulative design.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.