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Crash Bandicoot 4: It’s About Time

Review · Action · PC · Xbox One · Nintendo Switch

Crash Bandicoot 4: It’s About Time

Reviewed: 14 May 2026

PC · Xbox One · Nintendo Switch · PlayStation 4 · Xbox Series S/X · PlayStation 5

Beenox · 2020

Ludograph rating

C

Mixed

51 /100

Crash Bandicoot 4: It’s About Time is a challenging platformer that develops spatial awareness and hand-eye coordination, with potential for frustration.

06010030BenefitLow riskB 38 · R 21
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

21

Daily limit

90min

Age guidance

7+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.03
B3Motor
0.75

Crash Bandicoot 4 offers a vibrant, challenging platforming experience that demands spatial awareness, quick reflexes, and adaptive problem-solving. Players will develop hand-eye coordination and reaction time as they navigate complex environments and master new abilities. The game provides a good sense of progression and accomplishment through its varied levels and boss encounters.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.00

While generally a positive experience, the game can be quite challenging, leading to potential frustration for some players. The narrative is linear with limited opportunities for creative expression. There are no significant social or monetization risks.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Crash Bandicoot 4: It’s About Time safe for kids?

Ludograph gives Crash Bandicoot 4: It’s About Time a rating of 51/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Crash Bandicoot 4: It’s About Time appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Crash Bandicoot 4: It’s About Time, based on benefits, risks, and content review. That is more lenient than ESRB E10+: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Crash Bandicoot 4: It’s About Time?

Our session recommendation for Crash Bandicoot 4: It’s About Time is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Crash Bandicoot 4: It’s About Time?

While generally a positive experience, the game can be quite challenging, leading to potential frustration for some players. The narrative is linear with limited opportunities for creative expression. There are no significant social or monetization risks.