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CrossCode

Review · Action · Nintendo Switch · Xbox One · PC

CrossCode

Reviewed: 30 Apr 2026

Nintendo Switch · Xbox One · PC · macOS · Linux · PlayStation 4

Radical Fish Games · 2015

Ludograph rating

A

Recommended

69 /100

CrossCode is an action RPG that builds problem solving, adaptive challenge, and spatial awareness through complex puzzles and strategic combat.

06010030BenefitLow riskB 53 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

53

Risk (RIS)

3

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.27
B3Motor
0.55

CrossCode offers a rich and engaging experience that significantly benefits cognitive development through its complex puzzles, strategic combat, and adaptive challenges. Players will hone their problem-solving skills, spatial awareness, and critical thinking. The narrative also encourages reading and language comprehension. The lack of monetization or manipulative design elements ensures a focus on genuine skill development and enjoyment.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.00

The primary risks associated with CrossCode are minimal. The 'T' for Teen rating is primarily due to fantasy violence and some mild language. There are no social risks as it's a single-player experience with no online chat. The game's engaging nature might lead to extended play sessions, but natural stopping points are present.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is CrossCode safe for kids?

Ludograph gives CrossCode a rating of 69/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is CrossCode appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for CrossCode, based on benefits, risks, and content review.

How long should kids play CrossCode?

Our session recommendation for CrossCode is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of CrossCode?

The primary risks associated with CrossCode are minimal. The 'T' for Teen rating is primarily due to fantasy violence and some mild language. There are no social risks as it's a single-player experience with no online chat. The game's engaging nature might lead to extended play sessions, but natural stopping points are present.